Fruit Jam
I forgot to add:
Press P to open the pause menu.
Press ESC on the keyboard to close. That is it.
Goal:
Match some fruit ingredients, complete target recipes, and brew jams before time or moves run out! Flip cards to collect the ingredients and fill the Jar meter. If you run out of time or moves, it is game over for you.
Known bugs:
Audio may go out.
Some small UI issues persist, like sizing or the buttons not raycasting properly.
Sometimes the mouse click will not go through.
Yes, I know the art is inconsistent, but I did not have enough time to make the berries.
Update: Made small changes to the UI. The names was incorrect on the buttons.
Version 2 Update: Found some bugs thanks to an input and a small realization about another unrelated problem with the matches.
Problems:
- From a comment: (One problem I found was it called for purple berry and yet I won the round with an orange berry. ) The levels did not match berry requirements.
- I found this on accident. When the player makes a match when it is the last move of the round (when it turns zero), it still is game over instead of complete, especially if it completes the round.
- The ingredients did not match the requirements shown on the level nor it matched on the cards.
Fixed for this version update:
- Correctly matched berries from the ingredients and made it show on the cards. The berries are matched correctly with the levels. (this is the fix from the comment)
- The player can now choose any level to play after completing a level when the "Next Level" button is selected.
- There is an end session button on the win panel if someone wants to end on that particular level.
- Finished making the panels and buttons look consistent.
- The "Play Again" button will now go to the selection recipe menu instead of the level area.
Future Updates:
- Adding fade transitions
- Jar Animations and sounds (Broken Jar and the breaking sound)
- Jar Cards
- Shine effects
Version 3 Update:
Fixed: A bug that caused cards to become clickable after a required match is done.
Added: A losing animation and sound for the jar.
No more planned updates because the effects (shine one, originally planned) did not go well.
| Updated | 1 day ago |
| Published | 8 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Soul Prism Studios |
| Genre | Card Game |
| Made with | Unity |
| Content | No generative AI was used |





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